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Attributes and Skills
So I think attributes should be handled a bit differently than traditional d20 systems or the WoD system. Your main attributes should be separated into three pools (physical, mental and social) which are composed of the average scores of three sub attributes (strength dexterity and toughness under physical etc) within. You would roll your main attributes when attempting most challenges, defaulting to the sub attribute pool when the situation calls for it.

The thought process behind this is many tasks or achievable using more tools than just your strength, where a lack of strength could be made up for with toughness or dexterity. Think of hitting a baseball. You dont use dexterity alone, some of your strength is required to control the bat as you swing it. A roll like this would require a simply physical roll to attempt, while throwing the bat as far as you can would be a strength roll instead.

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