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Core Mechanic
When we break it down to a core mechanic, we need to answer some questions:

1) What die or combination of die will we roll?
2) How will we assign difficulty?
3) How can players augment their die result?

I think to achieve the feel we want, something in increments as small as possible is optimal. Though when I consider this, I have to think this will be shadowrun-level complicated. d20 or d100 with a mechanic to allow for different levels of success. Your idea of starting with d20 Modern and Pathfinder is a good one I think.

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